Times have been hard. To save on money, you`ve moved out of your old castle and into a luxurious ravine. You didn`t like that castle anyway; it was always getting…
Times have been hard. To save on money, you`ve moved out of your old castle and into a luxurious ravine. You didn`t like that castle anyway; it was always getting looted and never at a reasonable hour. And if it wasn`t barbarians it was the plague, or sometimes both would come at once, and there wouldn`t be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time you`ve taken up begging. Begging is brilliant conceptually, but tricky in practice since no one has any money. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead. That`s just how life is sometimes. You`re quietly conquering people, minding your own business, when suddenly there`s a plague, or barbarians, or everyone`s illiterate, and it`s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else. Dominion: Dark Ages is the seventh addition to the game of Dominion. It contains 500 cards but is not a standalone game. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can get only via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.
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Game description from the publisher: Times have been hard. To save on money, you've moved out of your old castle and into a luxurious ravine. You didn't like that castle…
Game description from the publisher: Times have been hard. To save on money, you’ve moved out of your old castle and into a luxurious ravine. You didn’t like that castle anyway; it was always getting looted and never at a reasonable hour. And if it wasn’t barbarians it was the plague, or sometimes both would come at once, and there wouldn’t be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time you’ve taken up begging. Begging is brilliant conceptually, but tricky in practice since no one has any money. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead. That’s just how life is sometimes. You’re quietly conquering people, minding your own business, when suddenly there’s a plague, or barbarians, or everyone’s illiterate, and it’s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else. Dominion: Dark Ages is the seventh addition to the game of Dominion. It contains 500 cards but is not a standalone game. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can get only via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards. Part of the Dominion series.
We offer fast and reliable shipping worldwide. All orders are carefully packaged and shipped within 1–3 business days after payment confirmation.
Standard shipping, expedited shipping and express delivery options are available at checkout. Delivery time depends on your destination country and local logistics.
Only logged in customers who have purchased this product may leave a review.
Add Related products to weekly line up
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace…
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.
Times have been hard. To save on money, you’ve moved out of your old castle, and into a luxurious ravine. You didn’t like that castle anyway; it was always getting looted, and never at a reasonable hour. And if it wasn’t barbarians it was the plague, or sometimes both would come at once, and there wouldn’t be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time you’ve taken up begging. Begging is brilliant conceptually, but tricky in practice, since no-one has any money. You beg twigs from the villagers, and they beg them back, but no-one really seems to come out ahead. That’s just how life is sometimes. You’re quietly conquering people, minding your own business, when suddenly there’s a plague, or barbarians, or everyone’s illiterate, and it’s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else.
Please note: Requires a copy of Dominion base game, Dominion Intrigue, or Dominion Base Cards to play.
We offer fast and reliable shipping worldwide. All orders are carefully packaged and shipped within 1–3 business days after payment confirmation.
Standard shipping, expedited shipping and express delivery options are available at checkout. Delivery time depends on your destination country and local logistics.
Only logged in customers who have purchased this product may leave a review.
Add Related products to weekly line up
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