A game of set collection and set destruction with random end triggers. Collect insects to create swarms for yourself while frustrating your opponents by stealing their insects or sending Murray…
A game of set collection and set destruction with random end triggers. Collect insects to create swarms for yourself while frustrating your opponents by stealing their insects or sending Murray to eat their swarms. Play wasps and royal flies to mix things up with their special abilities while the hawk silently circles, waiting to end the game.
On your turn, youll have full access to the cards in your hand and limited access to a common deck and a small pool of revealed cards. The card set includes insects — common flies (fruit flies, midges, houseflies, and mayflies), royal flies (fireflies, robber flies, damselflies, and dragonflies), and wasps — and Murray. Common flies are useful for building swarms and getting more cards. Royal flies and wasps are useful for building swarms and for their unique special abilities.
Ages 14+
3-6 players
30-45 minutes play time
Contents:
5 Rule cards
2 Reference cards
133 playable cards
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Murray the A**hole Frog is a game of set collection and set destruction with random end triggers.On your turn, you have full access to the cards in your hand and…
Murray the A**hole Frog is a game of set collection and set destruction with random end triggers.
On your turn, you have full access to the cards in your hand and limited access to a common deck and a small pool of revealed cards. The card set includes insects common flies (fruit flies, midges, houseflies, and mayflies), royal flies (fireflies, robber flies, damselflies, and dragonflies), and wasps and Murray. Common flies are useful for building swarms and getting more cards. Royal flies and wasps are useful for building swarms and for their unique special abilities.
Your main goal is to create swarms of insects to score points while using Murray to eat your opponents’ swarms. Players keep their swarms face up on the table in front of them. Higher value insects and insects of the same type form higher value swarms but you need to be careful because when Murray eats a swarm, he leaves a tadpole behind…and tadpole points can increase very quickly!
Ultimately, your success depends on how well you build your own swarms and how well you exploit opportunities to ruin other players’ swarms, not to mention how well you manage Murray. The arrival of the hawk in the second round of play sets the endgame triggers in motion.
Your objective is to maximize your score. At the end of the game, your score will be based on the swarms and tadpoles you own. The player with the highest score wins.
We offer fast and reliable shipping worldwide. All orders are carefully packaged and shipped within 1–3 business days after payment confirmation.
Standard shipping, expedited shipping and express delivery options are available at checkout. Delivery time depends on your destination country and local logistics.
Only logged in customers who have purchased this product may leave a review.
Add Related products to weekly line up
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400 Ernest W Barrett Pkwy NW
Marietta 30066,
Saturday - Thurs: 9AM - 6PM
Friday Closed